System · Chronicle

The Cartarch Chronicle.

A journal of releases — what we shipped, what we refined, what we resolved, and a short note from the Archivist on each.

Folio IV · Issue 1 · Entry 24
v4.1.24 · 8 July 2026 · published

Chronicle of Changes.

Added1 entry

  • Games played outside of Cartarch can now be logged manually with deck, result, and opponent details from the Game History page.
Notes from the Archivist

The app's game system was built around a live-tracking lifecycle: create a lobby, play through the life-counter UI, then finalize with placements. There was no way to record a game that already happened without starting and immediately ending a fake live session. The manual log form creates a Game that is born finalized, composing `create_game` and `end_game` in one request rather than duplicating their logic. The data is indistinguishable from a normally-tracked game once recorded, so all downstream analytics (deck win-rate, dashboard performance, game history) pick it up without modification. Opponent seats carry free-text deck names instead of FK references because the logger generally doesn't have their opponents' decks registered in the system, and requiring that would defeat the "minimal fields" intent. The `played_at` override is the one `create_game` signature change, added as a defaulted parameter so existing callers are untouched.