System · Chronicle

The Cartarch Chronicle.

A journal of releases — what we shipped, what we refined, what we resolved, and a short note from the Archivist on each.

Folio IV · Issue 10 · Entry 8
v4.10.8 · 14 July 2026 · published

Chronicle of Changes.

Resolved1 entry

  • The Planechase controls (#115) now actually appear on the tablet. The 'Enable Planechase' bar was rendering off-screen; it now floats above the bottom bar like the Momir controls.
Notes from the Archivist

vX.Y.Z = #115 follow-up. The planechase-bar was in normal document flow, but the tablet tracker (game_detail.html) is a full-screen grid — so the panel rendered below the fold / behind the grid and was invisible (reported with a live Commander pod showing no Enable button). Fix: CSS-only — .planechase-bar is now `position: fixed; bottom: 3.25rem; left:50%; translateX(-50%)` (the same floating slot the Momir bar uses), z-index 600, and compacted for the tablet (60px plane thumb, name only — `.planechase-bar .pc-plane-text{display:none}`; the phone companion keeps the full text in flow). No JS/logic change — renderPlanechase() + TABLE_TOKEN gating were already correct; the element just had no visible position. Momir+Planechase on the same game would share the 3.25rem slot (rare combo, acceptable).